Computer Games Design & Development

Computer games are video games played on a personal computer when compared to dedicated video game console or arcade machine. Their defining aspects include a lack of any consolidated controlling authority, a bigger degree of user control over the gaming hardware and software used and commonly greater capacity in input, processing, and output.

  • AAA Game Development and Applications
  • AAA Game Development and Applications
  • AAA Game Development and Applications
  • Gaming Hardware and Accessories
  • Games Simulations and Dynamic Models
  • Gaming - Mobile, PC, Online, Console
  • Aesthetic Approaches to Game Design & Development
  • Graphics & Visualisation
  • Game Development Contract Outsourcing
  • Interactive Dynamic Response for Games
  • Mapping the Mental Space of Game Genres
  • Cultural and Media Studies on Computer Games
  • Experiential Spatiality in Games
  • Social/Humanities Aspects of Games
  • Audio Techniques for Racing Games
  • Mobile and Multiuser Games
  • Game Security
  • Games and Intellectual Property Rights
  • Laws, Regulations, Certifications and Policies for Gaming
  • Censorship of Video Games Content
  • Artificial Intelligence in the Context of Gaming
  • Human Factors of Games
  • Game GUI and GPU design
  • Tools and Systems for Games and Virtual Reality
  • Intelligent Agents and Gamebots
  • Online game architectures
  • 3D Development tools and techniques and games engines
  • Uses of GPU for non-graphical algorithms in games
  • 3D Engine optimization

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Computer Games Design & Development Conference Speakers

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