Virtual Reality

Virtual reality used to depict a three-dimensional, computer-generated environment which can be explored and interacted by a person. The person becomes a part of that virtual world and able to perform a series of actions. It is also known as Immersive Multimedia. Virtual reality will be experienced by using a range of systems such as headsets and gloves. These are used to stimulate our senses in order to create the illusion of reality. Augmented and Mixed reality came into existence from VR. There are numerous applications for Virtual reality which include VR Technology for Engineering, Business Benefits of Virtual Reality in Industrial Manufacturing, VR and AR: Transforming the Automotive Industry, VR for Education, VR in the Medical Sector and so on.

  • 3D Interaction for VR
  • Perception Study in VR Environment
  • Haptics / Audio Interface
  • Ergonomics
  • Multi-user and Distributed VR
  • VR systems hardware and software
  • Augmented reality software interfaces
  • Interactions between Augmented Humans and Smart Cities
  • Mixed Reality
  • Augmented Fashion, Art and Tourism
  • Location-based and Recognition-based Augmented Reality
  • Visual Aspects of Augmented Reality Games
  • Augmenting Reality Visualization for Medicine, Architecture, Design, Marketing, Advertising, Training and other areas
  • AR-based Navigation and Information Systems
  • Mobile Augmented Reality
  • Augmented Reality in Scientific Visualization
  • Visualization Techniques for Augmented Reality
  • Information Visualization Using Augmented Reality Technologies
  • Applications on VR, AR or MR
  • Human-computer Interaction (haptics, audio, and other visual and non-visual interfaces)
  • Virtual Reality Games & Gaming
  • Virtual Reality Gear
  • Virtual Reality and Education
  • Virtual Reality and Healthcare
  • Semi-immersive VR
  • VR in medical applications
  • CAVE VR
  • VR Systems and Toolkits
  • Computer Graphics Techniques for VR
  • Advanced Display Technology
  • Immersive Projection Technology
  • Performance Testing & Evaluation
  • Avatars and Virtual Humans in VR

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Virtual Reality Conference Speakers

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